Divid spectrum and its developer stop
“We were optimistic about the first week,” said developer’s mountain studios said in a post. “We had around 400,000 players played, with a simultaneous player peak at around 10,000 on all platforms. But over time, we have not seen enough active players and incoming income to cover the daily costs of Specter and the studio. »»
The studio plans to take Specter division Offline “in the next 30 days”, and he will reimburse all the money since the first season of the match, which started on February 25. Mountain studios “will also close” at the end of the week, according to the post.
“We continued all the ways to continue, in particular by finding an editor, in additional investment and / or an acquisition,” explains Mountaintop. “In the end, we could not make it work. The industry is in a difficult situation at the moment. »»
In December, the CEO of Mountaintop Nate Mitchell and Specter division The director of the game Lee Horn said The penis that things were already disastrous and the launch of the game console and the new season would be her hail Mary Play. Horn said that marketing was working at launch, but that the launch server problems have his momentum. “Unfortunately, the match fell on the first day,” he admitted.
Mitchell told us that the game needed thousands of simultaneous players if it were to survive, otherwise the company would lack money this year. Unfortunately, the new season of the game culminated to just over 1,000 competitors on steamand has been going down since; Presumably, Mountaint-Op has seen its multiplatform peak by around 10,000 players drop in the same way.
“If the players appreciate the game … If they are not in the first season, they hope they are, we will have to examine carefully if we have to continue as we are, or if the players tell us that this is not what we want,” Mitchell told us in December. Apparently, the top of the mountain had to look hard, and that’s its decision.
Additional reports by Sean Hollister